Jon kulpa
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    • Overview
    • Harmony 1
    • Harmony 1 review
    • Harmony 2
QuFoam  (2021)  16'23"
               - fixed media
               - the system: a real-time generated sound mass of 450 audiovisual particles organized into 9 waves
                                             made with Max and Unity/C#

               - composed and performed using this system, recorded and further mixed 
                     
-  the score is a C# script that builds a user interface in Unity.  Allows for interactive performance, guiding the 
                         particles to different states with controls and presets. 
 
               - San Francisco Contemporary Music Players, May 2021

negative expanse  (2017)  17"
               - electroacoustic
​​                     - string quartet, 8-channel speaker environment, in-ear cueing system to coordinate spatially separated players
                     - commissioned by Friction Quartet; sponsored by the Sounds of Science Commissioning Club
                     - Friction Quartet, UC Berkeley, Hearst Memorial Mining Building, 2019;  audience encouraged to roam space
In the written music below, for sections A-Y there is no full score, only individual parts; the string players are located in different areas of the space and timing is coordinated by the cueing system.  Sections Z-V V utilize a full score and coincide with the string players being positioned near each other at the center of the space.
​
click here for parts / score
QuBits  (2019)  (indefinite duration)
               - interactive virtual reality (VR)
               - 
the system: VR environment with many VR characters, each with 1-to-1 sound and image
                                             made with Max and Unity/C#

               - a user wears VR hardware and headphones, exploring the sound-space by their own accord
                     - below, I improvise and explore in the system 
                     - International Computer Music Conference 2020, Ars Electronica Festival 2020 
 
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